For example Project Diva F has those in the log, and runs flawlessly.
This doesn't boot yet because if you look at the partial log, emu crashes because missing libfs stuff
·F {PPU[0x7000000d] Thread (Installer) [0x00533064]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellFs.cpp:843)
@Loksortfjnasdrt you should never copy disc games into dev_hdd0, most of them doesn't like it.. copy it somewhere else then run the game with boot -> boot game (and also LLE libfs as Annie said)
edit: also i can try the game too, just need time to backup
10-22-2016, 09:16 PM (This post was last modified: 10-22-2016, 09:17 PM by Loksortfjnasdrt.)
yeah sorry it didn't allow for uploading more than 200kb file, so I reduced it to the last rows only.
I uploaded it now, you can find the full log here:
10-22-2016, 09:51 PM (This post was last modified: 10-22-2016, 10:16 PM by Annie.)
@Annie - Yeah I am new to RPCS3. I read the "RPCS3 for Newcomers" and according to it i looks like i don't have the flashATRAC.pic, flashMP3.pic.
Does someone has it for download via link?
I got the PRX files list from someone on youtube (who shared a download link with his video).
Also I don't seem to have sys_mmapper in my LLE list
@Nezarn - I didn't copy the game to dev_hdd0, it probably copied it when I tried to "Boot game". Let me know if you succeed in running the game
@ssshadow - I don't have these LLE: cellspursjq, cellresc
The ones I have at the moment are: libfiber, libfs, libl10n, libsail, libsre
I'll try running the game again now
EDIT: btw, the first time I tried to open the game using "Install PKG" but the program just crashed and didn't open again. Had to delete it and re-extract the original downloaded.
and I think I found the pic files here - REDACTED
10-22-2016, 11:13 PM (This post was last modified: 10-22-2016, 11:24 PM by Loksortfjnasdrt.)
@ssshadow - Thanks again, I'm using them now.
@Annie - Sorry for the REDACTED link.
Just to make sure I'm doing everything right:
1) The best way for opening the game is by going to "Boot -> Boot game" and selecting the USRDIR folder inside the game's main directory? (It does have a PKG file as well...)
2) Should I delete the game folders that were created automatically in dev_hdd0 and dev_hdd1 ?
(10-22-2016, 11:13 PM)Loksortfjnasdrt Wrote: @ssshadow - Thanks again, I'm using them now.
@Annie - Sorry for the REDACTED link.
Just to make sure I'm doing everything right:
1) The best way for opening the game is by going to "Boot -> Boot game" and selecting the USRDIR folder inside the game's main directory? (It does have a PKG file as well...)
2) Should I delete the game folders that were created automatically in dev_hdd0 and dev_hdd1 ?
Whatever you did to get that log was correct as the game started to boot, and then something went wrong, but that's outside of the selected LLE modules and other settings. At this point it's clear that the game will not progress any further.
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