01-08-2016, 03:41 PM
(This post was last modified: 01-08-2016, 03:43 PM by BlackDaemon.)
Tested on recent master build. With DX12 it stuck on first menu, but goes a bit further with OGL. Unfortunately, has some issues with shaders after loading screen. Requires libSre and cellSail LLE'd.
Code:
E {rsx::thread} Failed to compile shader: 0(68) : error C7554: OpenGL requires sampler variables to be explicitly declared as uniform