This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Resident Evil Code Veronica X [NPUB30467]
#1
Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libadec.prx
- libatrac3plus.prx
- libdmux.prx
- libfiber.prx
- libfs.prx
- libio.prx
- libpamf.prx
- libresc.prx
- libspurs_jq.prx
- libsre.prx
- libvdec.prx

PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)

Quote:F {PPU[0x1000000] Thread (main_thread) [0x00868f38]} class std::runtime_error thrown: Stack overflow (size=0x8, align=0x4, SP=0x2e815c50, stack=*0xd0000000)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUThread.cpp:417)


Attached Files
.7z   Resident Evil Code Veronica X NPUB30467.7z (Size: 35.93 KB / Downloads: 209)
Reply
#2
attention : it is whit Hack Build !

Whit small hack game show all intro and go to ingame but screen is black and hear sound game and move character
after press start show menu ingame when exit of menu ingame screen is black


Attached Files Thumbnail(s)
               
Reply
#3
And what was the hack you used? Please specify those when posting results with hack builds
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#4
This new Wip build kd-11 no need to hack
Reply
#5
It's not kd-11's PR, it's a Nekotekina PR that was made a few days ago regarding Stack Overflows.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Reply
#6
(02-27-2017, 03:32 PM)Annie Wrote: It's not kd-11's PR, it's a Nekotekina PR that was made a few days ago regarding Stack Overflows.

Quote:Pull request #2391 - [WIP] Improve texture cache
gl: Ignore invalid buffer definitions; drop depth subresource restrictions
0.0.1-3975
a day ago by kd-11
I test this PR and see work and I look this name and think relate kd-11


I Change
Quote: if (context.gpr[1] < context.stack_addr)
{
fmt::throw_exception("Stack overflow (size=0x%x, align=0x%x, SP=0x%llx, stack=*0x%x)" HERE, size, align_v, old_pos, context.stack_addr);
}
To

Quote:if (context.gpr[1] < context.stack_addr)
{
const u32 addr = static_cast<u32>(context.gpr[1]);
vm::ps3::_ref<nse_t<u32>>(addr + size) = old_pos;
std::memset(vm::base(addr), 0, size);
return addr;
}
and see work resident evil code veronica

I Now look and see Nekotekina change this line
Quote: if (old_pos >= context.stack_addr && old_pos < context.stack_addr + context.stack_size && context.gpr[1] < context.stack_addr)
{
fmt::throw_exception("Stack overflow (size=0x%x, align=0x%x, SP=0x%llx, stack=*0x%x)" HERE, size, align_v, old_pos, context.stack_addr);
}
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)