This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Catherine [NPUB30698]
#1
Seems to run fine and playable like the disc version.

Tried it with Vulkan, DX12 and OpenGL. OpenGL shows the meshes, DX12 and Vulkan don't seem to have any errors. Personally getting about 15fps. Could be my hardware (running it on a notebook with a 970M and an i7-4710HQ)

Version: rpcs3-v0.0.2-2017-03-23-df248b93_win64

SPU: Recompiler (LLVM)
PPU: Interpreter (fast)


Attached Files Thumbnail(s)
   

.zip   RPCS3.zip (Size: 580.74 KB / Downloads: 490)
Reply
#2
My i7-2670qm gets 20-25 fps in the same screenshot. Use both recompilers maybe.

Also attach the log file, mandatory when reporting games for regression testing reasons and such.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Reply
#3
Added the log.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)