Tested on recent master build. Stuck in broken menus. Requires libSre LLE'd.
Sam & Max: The Devil's Playhouse - Episode 1: The Penal Zone [NPUB30185]
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Audio:
Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: true Load liblv2.sprx only: false Load libraries: - libsre.prx PPU Decoder: Interpreter (precise) SPU Decoder: Recompiler (ASMJIT) Quote:0(109) : error C0000: syntax error, unexpected reserved word "break", expecting "::" at token "break"
02-12-2017, 03:16 PM
Duplicated thread.
Merged.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
02-14-2017, 06:33 AM
Shows a few intros on recent master build v0.0.1-598c90f3 (PR #2349). Now loads menus correctly, but hangs on loading screen after starting new game.
LLE used Code: - libac3dec.sprx
05-11-2017, 11:21 PM
Moving to ingame
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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