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01-28-2011, 08:49 PM
I want to know about technologies you use. It may be OpenGL or any graphic engines.
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In Jpcsp, we directly use OpenGL. That's the only possible solution for hardware accelerated graphics in Java.
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01-30-2011, 09:58 AM
(This post was last modified: 01-30-2011, 09:59 AM by Aredo.)
The Lightweight Java Game Library (LWJGL) is used. It provides access to OpenGL.