This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 17 Vote(s) - 4.76 Average
  • 1
  • 2
  • 3
  • 4
  • 5
JPCSP Launcher [v1.8.0.4]
#71
:JPCSP Launcher v1.3.0.6:
-Update.
(I forgot to include an update in the last version, caused the window to repaint improperly)
Reply
#72
Hyakki i have problem jogl.dll missing Sad ???
I read i have a latest version of java.
Waht version of java i can download and where?
Plz help me i want play Big Grin
Reply
#73
make sure you have the latest version (v1.3.0.6) put the exe in jpcsp's root directory (not the bin folder), make sure you're using a recent jpcsp svn / release build (not from 3rd party sites)
Reply
#74
Look this screen
http://img695.imageshack.us/img695/8970/immaginebh.png
This is my error hyakki
Reply
#75
make sure
lib\windows-amd64\lwjgl64.dll or
lib\windows-x86\lwjgl.dll for the 32bit version exists

get the jpcsp svn builds here
http://buildbot.orphis.net/jpcsp/
Reply
#76
For some reason Netbeans compiles the JPCSP.jar to dist folder instead of bin. Could you add some workaround please?
Reply
#77
New Version
:JPCSP Launcher v1.3.0.7 :
-Rearranged options dialog.
-corrected font size issue in options.
-New advanced option "-XX:MaxPermSize" (can help fix out of memory errors in java).
-New option page "Custom Path" allows user to manually set jpcsp jar/lib paths (if needed). (needs testing)
Reply
#78
Just want to say a big thanks for your great launcher.
+AgressiveOpts
+UseFastAccessorMethods
and Switch to 640x480 make this already great emu run even better.
Reply
#79
(12-09-2010, 11:50 AM)BinarySlave Wrote: +AgressiveOpts
+UseFastAccessorMethods
Do these options bring significant performance improvements?
Reply
#80
(12-09-2010, 03:11 PM)gid15 Wrote:
(12-09-2010, 11:50 AM)BinarySlave Wrote: +AgressiveOpts
+UseFastAccessorMethods
Do these options bring significant performance improvements?

Not really, I hardly notice it.
Funny thing, I spend more time on the forum instead of on emulators Tongue

Reply


Forum Jump:


Users browsing this thread: 17 Guest(s)