This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rush - USA - ULUS10174
#1
r1977
Code:
1879 [GUI] INFO  emu - Java version: 1.6.0_22 (1.6.0_22-b04)
1880 [GUI] INFO  emu - Jpcsp v0.6
1883 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10174
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 2.80
REGION = 32768
TITLE = Rush
probably homebrew? false
1888 [GUI] DEBUG hle - Loading HLE firmware up to version 280
1893 [GUI] INFO  emu - Loading global compatibility settings
1894 [GUI] INFO  ge - Only GE Graphics: false
1894 [GUI] INFO  hle.sceMpeg - Media Engine enabled
1922 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
1923 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
1923 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
1923 [GUI] INFO  memory - Ignore invalid memory access: false
1925 [GUI] DEBUG emu - No patch file found for this game
1931 [GUI] DEBUG runtime - RuntimeContext.reset
1991 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 3000
2038 [GUI] DEBUG hle - Loading HLE firmware up to version 280
2091 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2092 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08A6B9D8 - 08A6B9D8
2111 [GUI] DEBUG memory - PH#1: loading program 08A6B9D8 - 08A71624 - 08B85D50
2113 [GUI] DEBUG memory - PH alloc consumption 00381D50 (mem 0011472C)
2113 [GUI] DEBUG memory - .sbss: clearing section 08A71624 - 08A71628 (len 00000004)
2113 [GUI] DEBUG memory - .bss: clearing section 08A71640 - 08B85D50 (len 00114710)
2114 [GUI] DEBUG memory - .rel.init: relocating 2 entries
2115 [GUI] DEBUG memory - .rel.text: relocating 78968 entries
2152 [GUI] DEBUG memory - .rel.fini: relocating 1 entries
2152 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
2153 [GUI] DEBUG memory - .rel.lib.stub: relocating 78 entries
2153 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
2153 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 5 entries
2153 [GUI] DEBUG memory - .rel.rodata: relocating 7677 entries
2159 [GUI] DEBUG memory - .rel.data: relocating 2736 entries
2161 [GUI] DEBUG memory - .rel.eh_frame: relocating 7015 entries
2162 [GUI] DEBUG memory - .rel.gcc_except_table: relocating 2 entries
2162 [GUI] DEBUG memory - .rel.ctors: relocating 219 entries
2162 [GUI] DEBUG memory - .rel.dtors: relocating 88 entries
2163 [GUI] INFO  emu - Found ModuleInfo name:'LARushPSP' version:0101 attr:00000000 gp:08a79614
2164 [GUI] DEBUG memory - Reserving 0x381D50 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
2164 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x381D50, addr=0x08804000: returns 0x08804000
2166 [GUI] INFO  emu - Found 192 imports from 26 modules
2167 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804128
2167 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088044F8
2167 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
2168 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
2168 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x089CD7DC
2168 [GUI] INFO  emu - 192 NIDS mapped
2170 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2171 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2172 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
2172 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2173 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
2505 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
2505 [GUI] DEBUG runtime - Switching to Thread root
2506 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
2540 [GUI] INFO  ge - Using RenderingEngineLwjgl31
2540 [GUI] INFO  ge - OpenGL version: 4.1.0
2540 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
2540 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
2541 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
2545 [GUI] INFO  ge - Using VBO
2547 [GUI] INFO  ge - Using shaders with Skinning
2548 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
2706 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2707 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2708 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
2912 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2912 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2913 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: Use shaders, Use Media Engine, Decode audio files with SonicStage


Attached Files Thumbnail(s)
           
Reply


Messages In This Thread
Rush - USA - ULUS10174 - by BlackDaemon - 02-03-2011, 10:41 PM
RE: Rush - USA - ULUS10174 - by nash67 - 04-01-2013, 01:37 AM
RE: Rush - USA - ULUS10174 - by sum2012 - 04-01-2013, 07:15 AM
RE: Rush - USA - ULUS10174 - by gid15 - 04-01-2013, 02:53 PM
RE: Rush - USA - ULUS10174 - by nash67 - 04-02-2013, 06:24 AM
RE: Rush - USA - ULUS10174 - by nash67 - 04-14-2013, 04:10 AM
RE: Rush - USA - ULUS10174 - by nash67 - 02-17-2015, 07:51 AM
RE: Rush - USA - ULUS10174 - by gid15 - 02-17-2015, 09:02 AM
RE: Rush - USA - ULUS10174 - by nash67 - 02-17-2015, 03:07 PM
RE: Rush - USA - ULUS10174 - by sum2012 - 02-18-2015, 10:35 AM
RE: Rush - USA - ULUS10174 - by Hykem - 02-18-2015, 05:31 PM
RE: Rush - USA - ULUS10174 - by gid15 - 02-20-2015, 09:35 AM
RE: Rush - USA - ULUS10174 - by sum2012 - 02-21-2015, 12:23 PM
RE: Rush - USA - ULUS10174 - by gid15 - 03-07-2015, 09:46 PM
RE: Rush - USA - ULUS10174 - by sum2012 - 03-07-2015, 10:49 PM
RE: Rush - USA - ULUS10174 - by gid15 - 03-08-2015, 08:42 PM
RE: Rush - USA - ULUS10174 - by sum2012 - 03-08-2015, 10:20 PM

Forum Jump:


Users browsing this thread: 7 Guest(s)