08-04-2012, 08:42 PM
(08-04-2012, 08:09 PM)virgil94 Wrote: Have you selected the option"Ignore invalid memory address"?
Didn't remember about that one. Tried it and I did manage to get in game twice but it hanged after a while. Most of the time it hangs like before but it gave a new error.
Code:
43394 user_main ERROR runtime Catched Throwable in RuntimeThread:
java.lang.ArrayIndexOutOfBoundsException: 67108883
at _S1_2_88F8F30.s(_S1_2_88F8F30.java:328)
at _S1_2_8900784.s(_S1_2_8900784.java:1608)
at _S1_2_8900398.s(_S1_2_8900398.java:544)
at _S1_2_890035C.s(_S1_2_890035C.java:44)
at _S1_2_890C860.s(_S1_2_890C860.java:3080)
at _S1_2_890C860.exec(_S1_2_890C860.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:147)
at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:176)
at _S1_2_8958E48.s(_S1_2_8958E48.java:1012)
at _S1_2_887C370.s(_S1_2_887C370.java:360)
at _S1_2_887C370.exec(_S1_2_887C370.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:147)
at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:197)
at _S1_2_8969548.s(_S1_2_8969548.java:40)
at _S1_2_896A5A8.s(_S1_2_896A5A8.java:40)
at _S1_2_896A4F0.s(_S1_2_896A4F0.java:68)
at _S1_2_887E148.s(_S1_2_887E148.java:136)
at _S1_2_897EAEC.s(_S1_2_897EAEC.java:284)
at _S1_2_897EAEC.exec(_S1_2_897EAEC.java)
at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeContext.java:653)
at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:689)
at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50)
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