Quote:'m quite a little perplexed by it, too; usually 2D games get better performance than 3D ones, yet in the case of this game, it's the opposite!symphony of the night only looks 2d. on the coding side it's a fully 3d game with sprites used as textures on flat surfaces. it's probably also just a modified ps1 game, so maybe it's so slow because it uses the ps1 emulation.
post #29 says what to do to remove the black boxes. audio during cutscenes uses mono at3+ so it won't be in anytime soon since nobody understands the format yet, and the only guy who was working on that (hykem) vanished again.