09-02-2012, 03:12 AM
(08-18-2012, 02:21 PM)Hreroth Wrote:(08-17-2012, 01:16 PM)Hreroth Wrote: Game Code: ULJS00441
Game Name: Nendoroid Generation
JPCSP Ver: v0.6 2667
Setting:
Video
X - Use a geometry
X - Enable VAO (only relevant when using shaders and vertex cache)
X - Enable saving GE screen to Textures instead of Memory
X - Use Software Rendering (very experimental, not yet complete, slow)
Problem:
1st .The game is work if i disable the audio to allow the menu screen to run properly, then enable after the menu screen.
2nd. The game is running properly, but later it stuck in the 1st battle loading screen & as i know the logger didn't show any error.
Even i use the Latest version of JPCSP the same problem occurred
Work with JPCSP r2718 but it will stop after the low memory error, may i know what is best memory setting?