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Me & My Katamari crashing after namco-Logo
#4
Thanks for trying it out.
You mean you can run it with r2002 ?

I get this error with r2002 (x64)

Quote:Running Jpcsp 64bit...
Exception in thread "GUI" java.lang.ArrayIndexOutOfBoundsException: 72565058
at jpcsp.memory.MemoryReader$MemoryReaderIntArray32.readNext(MemoryReade
r.java:259)
at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:750)
at jpcsp.graphics.VideoEngine.update(VideoEngine.java:467)
at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1213)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
at sun.awt.RepaintArea.updateComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)


EDIT:
btw, is there a way to skip movies ? Because with We <3 Katamari and PCSX2 you had to skip movies enabled (or via a patch) so it would load the menu. Because everytime the intro started the emu hung up.
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Messages In This Thread
RE: Me & My Katamari crashing after namco-Logo - by Krabonq - 03-03-2011, 01:48 AM

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