knws, jpcsp already has "Jpcsp connector" to decoded files on the PSP you can find it under \ms0\PSP\GAME\JpcspConnector\ , though it might need some tweaking since most people opted to use the sonic stage solution and the old decode on psp way has been slowly depreciating.
It's been awhile since anything was heard from hykem, though he could still be working on it behind the scenes or maybe just really busy, as for an internal at3+ decoder it would probably not need to be decoded to wav first like the current implementation so I assume it would completely depreciate the need for the wav files.
btw
Actually the only need for sonic stage is for the "wavewriter" codec, the real magic happens in the OpenMG codec (this can be installed separately from ss) ... I was going to re-write himd to not use the wavewriter codec and to use something else so then the only requirement would be the openmg codec, but that kindof fell out of my priority's since hykem was working on a better solution and I have 0 free time now. :X
It's been awhile since anything was heard from hykem, though he could still be working on it behind the scenes or maybe just really busy, as for an internal at3+ decoder it would probably not need to be decoded to wav first like the current implementation so I assume it would completely depreciate the need for the wav files.
btw
Actually the only need for sonic stage is for the "wavewriter" codec, the real magic happens in the OpenMG codec (this can be installed separately from ss) ... I was going to re-write himd to not use the wavewriter codec and to use something else so then the only requirement would be the openmg codec, but that kindof fell out of my priority's since hykem was working on a better solution and I have 0 free time now. :X
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