09-27-2012, 07:03 AM
(09-25-2012, 08:28 PM)hyakki Wrote: here is a new profiler.txt, I reset it right before the battle screen and closed the emulator right afterI've seen that these scenes are mainly using indexed vertices (GU_INDEX_xxx):
Edit:
I added another profiler from another boss scene it seems to be slightly different instead of _S1_2_88F8DD0 , _S1_2_8A20374 was higher % this time)
(btw when Enable saving GE screen to Textures instead of Memory the screen loads 50% faster (still slow though), but turning that on breaks the color mask / stencil test option needed for the text :p)
Code:
GU_TEXTURE_32BITF|GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_INDEX_8BIT|GU_TRANSFORM_3D size=32: used 224556 times in PRIM, average 1030.1 per GE list
Always include a complete log file at INFO level in your reports. Thanks! How to post a log