To montcer9012
Try This modify of Rev2718 lag or not ?
edit:You also need disable all video option
http://www.mediafire.com/download.php?c9bubq0q6rcuqav
Try This modify of Rev2718 lag or not ?
edit:You also need disable all video option
http://www.mediafire.com/download.php?c9bubq0q6rcuqav
(09-29-2012, 06:38 PM)montcer9012 Wrote: Game goes in gameplay. If didn't enable Vertex Cache game can load and i can play but so slow. If Vertex cache is enabled before start the game, it won't pass from first load screen because will crash. Either way, if when i am in game i enable VertexCache is just a matter of seconds until game crash showing this message on the CMD windows: (Same message on Load screen)
Code:Running Jpcsp 64bit...
Exception in thread "GUI" java.nio.BufferOverflowException
at java.nio.DirectIntBufferU.put(Unknown Source)
at java.nio.DirectIntBufferU.put(Unknown Source)
at jpcsp.util.Utilities.putBuffer(Utilities.java:399)
at jpcsp.graphics.VertexBuffer.load(VertexBuffer.java:256)
at jpcsp.graphics.VideoEngine.executeCommandPRIM(VideoEngine.java:1897)
at jpcsp.graphics.VideoEngine.executeCommand(VideoEngine.java:1241)
at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:980)
at jpcsp.graphics.VideoEngine.update(VideoEngine.java:629)
at jpcsp.HLE.modules150.sceDisplay$AWTGLCanvas_sceDisplay.paintGL(sceDis
play.java:211)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
at sun.awt.RepaintArea.updateComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
If i enable other video option game won't get an important speed bost. Also, game image is not 100% showed like the pictures BlackDaemon attached; i have to enable GE Screen option to get image streched but then it will be cut on some sides. At same time, FPS counter does not work for this game.
Here's a INFO log where i start the game without video options enabled, and after 2-3 minutes of gameplay i enable Vertex cache and then it crash.