03-16-2011, 07:24 AM
Hmm, interesting discussion but I think "Google" alone won't do the trick.
First, I think (I haven't tested it yet) the "Handle SAVEDATA in crypto mode" works "on-fly". Have anyone tested it like this:
- Setting "Handle SAVEDATA in crypto mode" ON
- Load encrypted savegame from the PSP
- while still running the game change setting "Handle SAVEDATA in crypto mode" OFF
- Save the game
- I think the Savegame then should be a decrypted one.
Anyone can test this? I'm not on my machine for at least a couple of hours.
First, I think (I haven't tested it yet) the "Handle SAVEDATA in crypto mode" works "on-fly". Have anyone tested it like this:
- Setting "Handle SAVEDATA in crypto mode" ON
- Load encrypted savegame from the PSP
- while still running the game change setting "Handle SAVEDATA in crypto mode" OFF
- Save the game
- I think the Savegame then should be a decrypted one.
Anyone can test this? I'm not on my machine for at least a couple of hours.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit