10-03-2012, 07:16 PM
(10-02-2012, 12:33 PM)manpax Wrote: core 2 duo 2.0 ghz,3 gb ram,nvidia 9600m gt 512 mbI want to believe that the problem is the processor speed.
Yesterday i was bored at home and i start changing my CPU speed with K10Stat watching CPU/GPU usage to determine if JPCSP uses more the CPU or the GPU; the results i got was that JPCSP uses the GPU (At leats mine which is an ATI Radeon APU) very slightly and the CPU/RAM were working at top speed. I start the test with 2 GHz increasing it with 100 MHz at time; each 100 MHz i allow the CPU to use gave to JPCSP an important boost until i got 2.5 GHz making game reach 30 FPS (Metal Gear Peace Walker). Was very curious that only 500MHz make the game reach a playable speed; JPCSP was only using VertexCache.
Also (and this is why i am saying all this) i tried with Metal Gear Portable Ops + and even with 3GHz on each core game does not reach 30 FPS; it stuck on 15/20 FPS :/ ... So, my point is that certain games (Like Peacewalker) takes advantage of CPU speed and other ones needs to be more worked (VFPU instructions maybe or video drivers on ATI cards) so they can use all PC resources.