(03-14-2011, 08:39 PM)Bruno09 Wrote: The 3 people who downloaded the .log, found something different? Just a little something? I don't mean to "hurry" anyone up, so take your time, I just want you guys know I'm still here and trying.
I watched the log and I found nothing about the font problems. I really wonder what the problem might be, I can only assume it uses some new function for font handling that is not covered (in the 4 remaining unmapped NIDS)
(03-15-2011, 10:38 PM)Bruno09 Wrote: Since no one replies anymore, I decided to test All the Rev I could. Just to announce, none of them work.
I tested in:
jpcsp-2017-windows-x86
jpcsp-1772-windows-x86
jpcsp-1772-windows-amd64
jpcsp-1772-windows-r1899
jpcsp-1772-windows-r1884
Of course you can test further but I doubt this will bring forth the font. At least in r2021 the "sceKernelUnlockLwMutex not locked" should not be shown anymore.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit