03-19-2011, 02:24 PM
(03-19-2011, 07:09 AM)Hykem Wrote: Oh, by the way, as of r2038, it should now be possible to decrypt Dissidia on the fly. It seems this game uses an unknown MIPS relocation that has been adapted by the internal PSP's processor, Allegrex.
Apparently, index 255/0xFF is actually a stop code.
Yup. It really works.. Thanks

I'll post in its special thread for its problems....