10-14-2012, 05:06 PM
There (should be/is) technicaly a way that you can fool a game think that you have a PSP 2000 both on JPCSP and a normal PSP. I think it uses a syscall to get the revision of your hardware. You could inject a plugin that returns a faulse/fake answer which would be PSP 2000, PSP 3000 etc. I also guess that the value about the revision no. is stored on the memory as a simple value and you could edit it, no wonder where though.