04-15-2011, 03:43 PM
(04-15-2011, 06:27 AM)hyakki Wrote: Offtopic-to devs:The functionality when "pvoid_buf==0" has been completely reworked in r2083. It should now be more accurate and allow a more fluid audio output. Could you test again?
When logging messages like "sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread" that keep looping over and over , would it be better to make it log now many times it repeats in a row?
for example
sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread
last message repeated 28 times
sceMpegFinish
sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread
last message repeated 780 times
Thanks!