11-17-2012, 09:55 PM
(11-17-2012, 03:01 AM)joxof Wrote:It crashes without vertex cache(11-17-2012, 02:34 AM)phantasmyk Wrote: exception java.lang.outofmemoryerror thrown from the uncaughtexceptionhandler in thread any idea whats the problem? This only happens when i play story mode btw
# Possible reasons:
# Enable vertex cache (video configuration on JPCSP)
# The system is out of physical RAM or swap space
# In 32 bit mode, the process size limit was hit
# Possible solutions:
# Install Java 7 (maybe your advance setting on JPCSP Launcher is not compatible with Java 6)
# Reduce memory load on the system
# Increase physical memory or swap space
# Check if swap backing store is full
# Decrease Java heap size (-Xmx/-Xms)
# Decrease number of Java threads
# Decrease Java thread stack sizes (-Xss)
# Set larger code cache with -XX:ReservedCodeCacheSize=
# Disable vertex cache (video configuration on JPCSP)
# Just enable saving GE screen to Textures instead of Memory (video configuration on JPCSP)
# Use 64 bit Java on a 64 bit OS (unless the computer has more than 4 GB of RAM)
That's it
Not idea how to increase swap space or how to change heap size or other java stuff