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Experimental gamepad support in r2047
#39
i'm getting a weird bug in r2087.

the gamepad is easily detectable and configurable, but once i start any game i lose some ingame control over the d-pad. it's still controllable in the savedata list, but in game it just doesn't work (edit: it actually doesn't work on the title screen and in menus. it works in the lounge in p3p just fine, but menus not at all. only arrows move those). i also can't configure it anymore if i start a game, then go to config. the d-pad presses aren't being detected or something. other buttons work though.

for the record,
Code:
83922 [GUI] INFO  controller - Using controller 'USB 2-Axis 8-Button Gamepad'
edit: doesn't happen with the new pad i bought. it looks like the previous one was always assuming i only used the analog, never the dpad even though i set it to use dpad only. the old pad had no analogs btw, so i left the analog settings to keyboard.

new one is
Code:
0 [GUI] INFO  controller - Using controller 'Controller (Gamepad F310)'
which looks more less like a ps2 pad.

i'm also getting this
Code:
104594 [sas thread] WARN  controller - Unknown Controller Event on X Rotation(rx): 0.623499
105094 [CRI Wave out] WARN  controller - Unknown Controller Event on X Rotation(rx): -0.639246
105563 [sas thread] WARN  controller - Unknown Controller Event on Y Rotation(ry): 0.145068
105953 [sas thread] WARN  controller - Unknown Controller Event on Y Rotation(ry): -0.113756
spammed when trying to use the right analog at all, with sas thread, cri wave out and user_main.
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Messages In This Thread
Experimental gamepad support in r2047 - by gid15 - 03-28-2011, 04:30 PM
RE: Experimental gamepad support in r2047 - by serio - 04-16-2011, 06:56 PM

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