04-20-2011, 05:46 PM
I'm curious, is PSP very difficult to emulate like the PS2 which causes the slowdown (with all those multiple CPUs run in parallel), or is it something else? I think the devs could start writing emu blogs like the pcsx2 devs, it's always interesting to hear the inside workings of the emulator even if you don't understand half of it yourself.
And would it be possible to implement speedhacks into Jpcsp like in Pcsx2? I guess there are already a few, like the ones in the video options, but there could be more for increasing clock speeds and such, just to see if it provides any speedup.
And would it be possible to implement speedhacks into Jpcsp like in Pcsx2? I guess there are already a few, like the ones in the video options, but there could be more for increasing clock speeds and such, just to see if it provides any speedup.