11-24-2012, 01:56 PM
(11-23-2012, 09:35 PM)hyakki Wrote: The boss transition goes about 9fps for me (this might be worse for people with slower computers)The only special thing I can find in this profile is the use of indexed vertices:
GU_TEXTURE_32BITF|GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_INDEX_8BIT|GU_TRANSFORM_3D size=32: used 224556 times in PRIM, average 33.0 per GE list
Indexed vertices are still computed on the CPU, they are not yet resolved by the GPU. I should add native OpenGL support for indexed vertices... this might help here.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log