This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 8 Vote(s) - 3.75 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Final Fantasy IV Complete Collection - ULUS10560
(11-23-2012, 09:35 PM)hyakki Wrote: The boss transition goes about 9fps for me (this might be worse for people with slower computers)
The only special thing I can find in this profile is the use of indexed vertices:

GU_TEXTURE_32BITF|GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_INDEX_8BIT|GU_TRANSFORM_3D size=32: used 224556 times in PRIM, average 33.0 per GE list

Indexed vertices are still computed on the CPU, they are not yet resolved by the GPU. I should add native OpenGL support for indexed vertices... this might help here.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply


Messages In This Thread
RE: Final Fantasy IV Complete Collection - ULUS10560 [Encrypted] - by gid15 - 11-24-2012, 01:56 PM
Sound error and sonic stage - by Linkmet95 - 08-26-2013, 05:20 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)