04-21-2011, 12:40 AM
There's no much point of doing a dev blog, the code is quite easy to read and really straightforward for anybody who cares. There's no real black magic like there is in Pcsx2 which is highly tuned and has years and years of fine tuning.
There are no real speedhack in Jpcsp because it's easier to correct a mistake or improve the code than analyzing ONE game and patching it. Every game should be able to run at fullspeed, it just need some fixing. And because we're doing a HLE emulator, there's no point to emulating the clock speed. So we can't double it's speed because it's already going as fast as it can, no holding back.
There are no real speedhack in Jpcsp because it's easier to correct a mistake or improve the code than analyzing ONE game and patching it. Every game should be able to run at fullspeed, it just need some fixing. And because we're doing a HLE emulator, there's no point to emulating the clock speed. So we can't double it's speed because it's already going as fast as it can, no holding back.