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Final Fantasy IV Complete Collection - ULUS10560
(11-29-2012, 05:23 PM)gid15 Wrote:
(11-24-2012, 01:56 PM)gid15 Wrote:
(11-23-2012, 09:35 PM)hyakki Wrote: The boss transition goes about 9fps for me (this might be worse for people with slower computers)
The only special thing I can find in this profile is the use of indexed vertices:

GU_TEXTURE_32BITF|GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_INDEX_8BIT|GU_TRANSFORM_3D size=32: used 224556 times in PRIM, average 33.0 per GE list

Indexed vertices are still computed on the CPU, they are not yet resolved by the GPU. I should add native OpenGL support for indexed vertices... this might help here.
Indexed vertices are now implemented using native OpenGL call. Does r2877 improve the performance of the "boss transition"?
r2878
I get about 10fps on the boss transition (at 2x window size), looking at my GPU usage the scene is using about 96% of my GPU core, at 1x resize it uses about 50% of GPU core but speed is about the same 9~10fps.


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Messages In This Thread
RE: Final Fantasy IV Complete Collection - ULUS10560 [Encrypted] - by hyakki - 11-30-2012, 09:34 PM
Sound error and sonic stage - by Linkmet95 - 08-26-2013, 05:20 AM

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