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Tantei Opera Milky Holmes - ULJS00343
#17
(12-05-2012, 06:34 AM)gid15 Wrote:
Code:
00:29:20 DEBUG hle.scePsmfPlayer - MovieMode - scePsmfPlayerChangePlayMode psmfPlayer=0x8B4C9F0, playMode=0x3, playSpeed=0x1
...
00:29:22 DEBUG hle.scePsmfPlayer - MovieMode - scePsmfPlayerChangePlayMode psmfPlayer=0x8B4C9F0, playMode=0x0, playSpeed=0x1
OK, the game is pausing and resuming using scePsmfPlayerChangePlayMode:
- playMode=0x3: pause
- playMode=0x0: play
I've tried to implemented the pause in r2902 and also to workaround the problem with the 2x video play speed. Video and audio should now be better synchronized.

@Hyakki: could you also retest the other games you had showing the double video speed problem? I don't remember in which thread these were listed.

Thank you!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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RE: Tantei Opera Milky Holmes - ULJS00343 - by gid15 - 12-05-2012, 08:58 PM

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