12-06-2012, 02:21 AM
Thanks for the help, I already enabled this setting by default:
-Use vertex cache
-Enable saving GE screen to textures instead of memory
-Disable optimized VertexInfo reading
-Use media engine
-Decode audio file using SonicStage
-Compiler maximum method= 50
-Use vertex cache
-Enable saving GE screen to textures instead of memory
-Disable optimized VertexInfo reading
-Use media engine
-Decode audio file using SonicStage
-Compiler maximum method= 50