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God of War Series and its copy-cat(Dante's Inferno) Seem Playable
#10
on the way of "temple of helios".
Antialiasing does not affect fps.With sonicstage latest installed and with sound,I had different test.Decoding audio with sonicstage take away some fps(nearly 5-7fps).However I made a change of settings on video configuration.Look my new conf. snapshot below.

   

And with this setting,you will get sound+graphics+speed satisfactory.But in some particular place,fps drop really bad.Example:when you fight basilacs.

   
You can cover this area with changing setting on media.On media,untick everything.You will get a fps boost of minimum 5-7fps.But you will not hear any music,only game sfx sound.In some places shadow of kratos is like a black rectangle(snapshot),so do the enemy.
   

I have an idea.Can there be a install feature that will decode(or decrypt) all audio(probably video file) prior to play.So we do not have to use media engine or sonicstage during gameplay.My psp model is 1000 fat.8GB space,5.5GEN-D3.Is there some homebrew or decryptor that can do the job?
More precisely,I can decrypt or decode those file with that homebrew software or decryptor,and place those files on some special folder and jpcsp will took those file sothat without using media engine,we can have sound+video.This would be so nice.Compatibility would rise a lot.

@just_in_deed,sorry dude,I messed up with demo.I will check on it after testing chains of olympus.But I believe,it will work like demo.
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RE: God of War Series and its copy-cat(Dante's Inferno) Seem Playable - by pspnoob06 - 05-04-2011, 08:31 PM

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