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Basic infrastructure networking introduced in r2103
#15
Warcraft PSP Online BETA v1.5

r2110
Code:
7856 [GUI] INFO  emu - Jpcsp v0.6
7973 [GUI] DEBUG hle - Loading HLE firmware up to version 150
7987 [GUI] INFO  emu - PBP meta data :
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = Warcraft PSP
probably homebrew? true
7988 [GUI] DEBUG hle - Loading HLE firmware up to version 150
7992 [GUI] DEBUG memory - PH#0: loading program 08900018 - 0897A250 - 0898844C
8000 [GUI] DEBUG memory - PH alloc consumption 0008844C (mem 0000E1FC)
8000 [GUI] DEBUG memory - .sbss: clearing section 0897A250 - 0897A6FC (len 000004AC)
8000 [GUI] DEBUG memory - .bss: clearing section 0897A700 - 0898844C (len 0000DD4C)
8002 [GUI] INFO  emu - Found ModuleInfo name:'Warcraft PSP 1.0' version:0101 attr:00000000 gp:08981f60
8002 [GUI] DEBUG memory - Reserving 0x8844C bytes at 0x08900000 for module 'ms0:/PSP/GAME/Warcraft PSP/EBOOT.PBP'
8002 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x8844C, addr=0x08900000: returns 0x08900000
8004 [GUI] DEBUG emu - Processing Import #0: sceDmac
s_modulename    0895D434
s_version        0000
s_flags            4001
s_size            0005
s_imports        0002
s_nid            0895D59C
s_text            0895CF58

8005 [GUI] DEBUG emu - Processing Import #1: sceWlanDrv
s_modulename    0895D440
s_version        0000
s_flags            4001
s_size            0005
s_imports        0002
s_nid            0895D5A4
s_text            0895CF68

8006 [GUI] DEBUG emu - Processing Import #2: sceCtrl
s_modulename    0895D450
s_version        0000
s_flags            4001
s_size            0005
s_imports        0004
s_nid            0895D5AC
s_text            0895CF78

8006 [GUI] DEBUG emu - Processing Import #3: scePower
s_modulename    0895D45C
s_version        0000
s_flags            4001
s_size            0005
s_imports        0001
s_nid            0895D5BC
s_text            0895CF98

8007 [GUI] DEBUG emu - Processing Import #4: sceAudio
s_modulename    0895D46C
s_version        0000
s_flags            0001
s_size            0005
s_imports        0004
s_nid            0895D5C0
s_text            0895CFA0

8008 [GUI] DEBUG emu - Processing Import #5: sceDisplay
s_modulename    0895D47C
s_version        0000
s_flags            4001
s_size            0005
s_imports        0003
s_nid            0895D5D0
s_text            0895CFC0

8009 [GUI] DEBUG emu - Processing Import #6: sceGe_user
s_modulename    0895D48C
s_version        0000
s_flags            4001
s_size            0005
s_imports        0007
s_nid            0895D5DC
s_text            0895CFD8

8010 [GUI] DEBUG emu - Processing Import #7: sceNet
s_modulename    0895D49C
s_version        0000
s_flags            0009
s_size            0005
s_imports        0001
s_nid            0895D5F8
s_text            0895D010

8010 [GUI] DEBUG emu - Processing Import #8: sceNetInet
s_modulename    0895D4A8
s_version        0000
s_flags            0009
s_size            0005
s_imports        000C
s_nid            0895D5FC
s_text            0895D018

8011 [GUI] DEBUG emu - Processing Import #9: sceNetApctl
s_modulename    0895D4B8
s_version        0000
s_flags            0009
s_size            0005
s_imports        0004
s_nid            0895D62C
s_text            0895D078

8011 [GUI] DEBUG emu - Processing Import #10: sceNetResolver
s_modulename    0895D4C8
s_version        0000
s_flags            0009
s_size            0005
s_imports        0004
s_nid            0895D63C
s_text            0895D098

8012 [GUI] DEBUG emu - Processing Import #11: sceUtility
s_modulename    0895D4DC
s_version        0000
s_flags            4001
s_size            0005
s_imports        0001
s_nid            0895D64C
s_text            0895D0B8

8013 [GUI] DEBUG emu - Processing Import #12: IoFileMgrForUser
s_modulename    0895D4EC
s_version        0000
s_flags            4001
s_size            0005
s_imports        000A
s_nid            0895D650
s_text            0895D0C0

8013 [GUI] DEBUG emu - Processing Import #13: ModuleMgrForUser
s_modulename    0895D504
s_version        0000
s_flags            4001
s_size            0005
s_imports        0001
s_nid            0895D678
s_text            0895D110

8014 [GUI] DEBUG emu - Processing Import #14: StdioForUser
s_modulename    0895D51C
s_version        0000
s_flags            4001
s_size            0005
s_imports        0003
s_nid            0895D67C
s_text            0895D118

8014 [GUI] DEBUG emu - Processing Import #15: SysMemUserForUser
s_modulename    0895D530
s_version        0000
s_flags            4000
s_size            0005
s_imports        0004
s_nid            0895D688
s_text            0895D130

8015 [GUI] DEBUG emu - Processing Import #16: ThreadManForUser
s_modulename    0895D548
s_version        0000
s_flags            4001
s_size            0005
s_imports        0014
s_nid            0895D698
s_text            0895D150

8016 [GUI] DEBUG emu - Processing Import #17: UtilsForUser
s_modulename    0895D560
s_version        0000
s_flags            4001
s_size            0005
s_imports        0004
s_nid            0895D6E8
s_text            0895D1F0

8016 [GUI] DEBUG emu - Processing Import #18: InterruptManager
s_modulename    0895D574
s_version        0000
s_flags            4000
s_size            0005
s_imports        0002
s_nid            0895D6F8
s_text            0895D210

8017 [GUI] DEBUG emu - Processing Import #19: LoadExecForUser
s_modulename    0895D58C
s_version        0000
s_flags            4001
s_size            0005
s_imports        0002
s_nid            0895D700
s_text            0895D220

8017 [GUI] INFO  emu - Found 91 unresolved imports
8018 [GUI] DEBUG emu - Processing header #0 at 0x0895D234: Warcraft PSP 1.0
modulename    00000000
version        0000
attr        8000
size        04
vcount        01
fcount        0001
resident        0895D420

8018 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08900040
8019 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x0895D3E0
8019 [GUI] WARN  emu - Failed to map import at 0x0895D0B8 [0x1579A159] Module 'sceUtility'(attempt 1)
8019 [GUI] INFO  emu - 90 NIDS mapped
8019 [GUI] INFO  emu - 1 remaining unmapped NIDS
8021 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
8022 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
8023 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
8023 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
8023 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
8030 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
8386 [GUI] INFO  hle.sceFont - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
8392 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
8397 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
8401 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
8404 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
8408 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
8412 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
8416 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
8420 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
8423 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
8427 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
8430 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
8434 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
8437 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
8441 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
8445 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
8448 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
8495 [GUI] INFO  hle.sceFont - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
8495 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
8500 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/Warcraft PSP
8500 [GUI] INFO  emu - Loading global compatibility settings:
8500 [GUI] INFO  emu - Configuration / Region
8503 [GUI] INFO  emu -     Language                                 [English]
8503 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
8503 [GUI] INFO  emu -     Daylight savings:                        [Off]
8503 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
8503 [GUI] INFO  emu -     Time format:                             [24H]
8504 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
8504 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
8504 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
8504 [GUI] INFO  emu -     Nickname:                                [BlackDaemon]
8504 [GUI] INFO  emu - Configuration / Video
8505 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
8505 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
8505 [GUI] INFO  emu -     [X] Use vertex cache
8505 [GUI] INFO  emu -     [X] Use shaders (experimental)
8506 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
8506 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
8507 [GUI] INFO  emu -     [X] Enable VAO (only relevant when using shaders and vertex cache)
8507 [GUI] INFO  emu -     [X] Enable saving GE screen to Textures instead of Memory
8508 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
8508 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
8508 [GUI] INFO  emu - Configuration / Audio
8508 [GUI] INFO  emu -     [ ] Disable audio threads
8508 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
8509 [GUI] INFO  emu -     [ ] Disable audio blocking
8509 [GUI] INFO  emu - Configuration / Memory
8509 [GUI] INFO  emu -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
8509 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
8510 [GUI] INFO  emu - Configuration / Media
8510 [GUI] INFO  emu -     [ ] Use Media Engine
8510 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
8510 [GUI] INFO  emu -     [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
8510 [GUI] INFO  emu -     [ ] Use non-native fonts from flash0 folder
8511 [GUI] INFO  emu - Configuration / Compiler
8511 [GUI] INFO  emu -     [X] Use compiler (dynarec)
8511 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
8511 [GUI] INFO  emu -     [3000] Maximum method size
8511 [GUI] INFO  emu - Configuration / Crypto
8512 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
8512 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
8512 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
8512 [GUI] INFO  ge - Only GE Graphics: false
8516 [GUI] INFO  ge - Using Async Vertex Cache
8516 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
8516 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
8516 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
8517 [GUI] INFO  memory - Ignore invalid memory access: false
8566 [GUI] INFO  ge - Using RenderingEngineLwjgl31
8567 [GUI] INFO  ge - OpenGL version: 4.1.0
8567 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
8567 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
8567 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
8573 [GUI] INFO  ge - Using VBO
8575 [GUI] INFO  ge - Using VAO (Vertex Array Object)
8575 [GUI] INFO  ge - Using shaders with Skinning
8576 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
8740 [GUI] DEBUG ge - Program 3 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
8742 [GUI] DEBUG ge - UBO Structure size: 740 (including endOfUBO)
8779 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
8779 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
8781 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
8782 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
9040 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
9040 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
9040 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
9041 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Code:
10463 [user_main] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/Warcraft PSP
10485 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/Warcraft PSP/DBG.txt flags = 602 permissions = 0666
10525 [update_thread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=11
10525 [update_thread] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=12
10552 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
10553 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
10553 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
10553 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
10553 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
10553 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
10554 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
10554 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
10554 [GUI] WARN  ge - Unimplemented VFC: fog=0
10554 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
10560 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=0, syncType=1) (blocking display output)
10585 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
10614 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = Data/Font/ArialBlack.oft flags = 1 permissions = 0777
10648 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = Data/Images/Not Used/bg2.png flags = 1 permissions = 0777
12752 [GUI] ERROR ge - Waiting too long on stall address 0x0898B1C0, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x0898B1C0, stall=0x0898B1C0]
12763 [GUI] ERROR ge - Waiting too long on stall address 0x0898B1C0, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x0898B1C0, stall=0x0898B1C0]
12774 [GUI] ERROR ge - Waiting too long on stall address 0x0898B1C0, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x0898B1C0, stall=0x0898B1C0]
12785 [GUI] ERROR ge - Waiting too long on stall address 0x0898B1C0, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x0898B1C0, stall=0x0898B1C0]
12796 [GUI] ERROR ge - Waiting too long on stall address 0x0898B1C0, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x0898B1C0, stall=0x0898B1C0]
12796 [GUI] ERROR ge - Aborting current list processing due to too many errors
13652 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/Warcraft PSP/realmlist.txt flags = 1 permissions = 0666
13688 [user_main] ERROR hle - Unmapped import at 0x0895D0B8 [0x1579A159] Module 'sceUtility' - 00000001 00000028 08986680
17864 [user_main] ERROR hle - Unmapped import at 0x0895D0B8 [0x1579A159] Module 'sceUtility' - 00000001 00000028 08986680
18280 [user_main] ERROR hle - Unmapped import at 0x0895D0B8 [0x1579A159] Module 'sceUtility' - 00000003 00000030 08986680
18648 [user_main] ERROR hle - Unmapped import at 0x0895D0B8 [0x1579A159] Module 'sceUtility' - 00000003 00000030 08986680
18985 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
22053 [user_main] INFO  hle.sceNetInet - sceNetInetInetAton resolved '78.232.174.129' into '78.232.174.129'
22077 [user_main] INFO  hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=8052, addr=0x00000000(0.0.0.0)]
43121 [user_main] ERROR hle.sceNetInet - java.net.ConnectException: Connection timed out: no further information
43122 [user_main] INFO  hle.sceNetInet - sceNetInetConnect failed connecting to pspNetSockAddrInternet[family=2, port=8052, addr=0x81AEE84E(78.232.174.129)] (errno=5)
43927 [user_main] INFO  hle.LoadExecForUser - Program exit detected (sceKernelExitGame)

PSPJabber v1.02
Code:
5160 [root] WARN  hle.LoadCoreForKernel - sceKernelFindModuleByName not found module name='sceModuleManager'
5168 [root] WARN  hle.LoadCoreForKernel - sceKernelFindModuleByName not found module name='sceModuleManager'
5171 [root] WARN  hle - Unsupported syscall 2031 sceKernelRegisterKprintfHandler 089C82EC 00000000 00000064
5173 [root] ERROR hle - Unmapped import at 0x089DBB30 [0xC7F35804] Module 'IoFileMgrForKernel' - 089dc334 00000000 00000064
6374 [root] ERROR hle - Unmapped import at 0x089DBB28 [0x8E982A74] Module 'IoFileMgrForKernel' - 08a00614 00000000 00000064
6511 [root] ERROR hle - Unmapped import at 0x089DBB30 [0xC7F35804] Module 'IoFileMgrForKernel' - 089fe3ec 00000000 00000064
6670 [root] ERROR hle - Unmapped import at 0x089DBB28 [0x8E982A74] Module 'IoFileMgrForKernel' - 08a1eed4 00000000 00000064
6823 [root] ERROR hle - Unmapped import at 0x089DBB20 [0x3C54E908] Module 'IoFileMgrForKernel' - 089fe40c 00000001 000001ff
6982 [root] ERROR hle - Unmapped import at 0x089DBB38 [0x98220F3E] Module 'StdioForKernel' - 089fe414 00000002 000001ff
7270 [root] ERROR hle - Unmapped import at 0x089DBB40 [0xFB5380C5] Module 'StdioForKernel' - 089fe41c 00000002 000001ff
7464 [user_main] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/JAB                             1
7480 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
7480 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/ifhandle.prx'): module from flash0 not loaded
7481 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'ifhandle'
7481 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
7481 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet.prx'): module from flash0 not loaded
7482 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet'
7484 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=8890003C
...
7697 [user_main] ERROR memory - read32 - Invalid memory address : 0x10 PC=8890003C
8213 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
8214 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_inet.prx'): module from flash0 not loaded
8214 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_inet'
8214 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=8890003C
...
8377 [user_main] ERROR memory - read32 - Invalid memory address : 0x10 PC=8890003C
8485 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
8486 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_apctl.prx'): module from flash0 not loaded
8486 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_apctl'
8486 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=8890003C
...
8921 [user_main] ERROR memory - read32 - Invalid memory address : 0x10 PC=8890003C
9245 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
9246 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_resolver.prx'): module from flash0 not loaded
9246 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'pspnet_resolver'
9246 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=8890003C
...
9613 [user_main] ERROR memory - read32 - Invalid memory address : 0x10 PC=8890003C
9998 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
9998 [update_thread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=1d
9998 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
9999 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
9999 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
9999 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
10000 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
10000 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
10000 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
10000 [GUI] WARN  ge - Unimplemented VFC: fog=0
10000 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
10067 [User Mode Thread] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/JAB                             1
10827 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/script.lua flags = 1 permissions = 0666
10903 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/funciones.lua flags = 1 permissions = 0666
11190 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/fjabber.lua flags = 1 permissions = 0666
11354 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/icons/emoticons.xml flags = 1 permissions = 0666
11433 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/jabber.lua flags = 1 permissions = 0666
11454 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/config.txt flags = 1 permissions = 0666
11481 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/langs/english.lan flags = 1 permissions = 0666
11516 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/fondo.png flags = 1 permissions = 0666
13573 [User Mode Thread] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
15554 [User Mode Thread] INFO  stdout - error: script.lua:25: invalid socket.
20320 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
20320 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
20320 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
20321 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
20321 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
20321 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
20321 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
20321 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
20322 [GUI] WARN  ge - Unimplemented VFC: fog=0
20322 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
20322 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
20344 [User Mode Thread] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/JAB                             1
20356 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
20800 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/script.lua flags = 1 permissions = 0666
20851 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/funciones.lua flags = 1 permissions = 0666
21086 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/fjabber.lua flags = 1 permissions = 0666
21244 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/icons/emoticons.xml flags = 1 permissions = 0666
21289 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/jabber.lua flags = 1 permissions = 0666
21310 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/config.txt flags = 1 permissions = 0666
21331 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/langs/english.lan flags = 1 permissions = 0666
21361 [User Mode Thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/JAB                             1/fondo.png flags = 1 permissions = 0666
24913 [User Mode Thread] WARN  hle.sceNet - IGNORING: sceNetTerm
24913 [User Mode Thread] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
28062 [User Mode Thread] INFO  hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=5222, addr=0x00000000(0.0.0.0)]
28063 [User Mode Thread] WARN  hle.sceNetInet - Unimplemented sceNetInetListen socket=1, backlog=1
28305 [User Mode Thread] INFO  hle.sceNetInet - sceNetInetInetAton resolved 'jabber.org' into '208.68.163.220'
28306 [User Mode Thread] INFO  hle.sceNetInet - sceNetInetConnect connecting to pspNetSockAddrInternet[family=2, port=5222, addr=0xDCA344D0(208.68.163.220)]
Code:
java.nio.channels.ConnectionPendingException
    at sun.nio.ch.SocketChannelImpl.ensureOpenAndUnconnected(Unknown Source)
    at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)
    at jpcsp.HLE.modules150.sceNetInet$pspInetStreamSocket.connect(sceNetInet.java:615)
    at jpcsp.HLE.modules150.sceNetInet.sceNetInetConnect(sceNetInet.java:1907)
    at jpcsp.HLE.modules150.sceNetInet$7.execute(sceNetInet.java:2594)
    at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.java:350)
    at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:110)
    at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:671)
    at _S1_2_89DB8B0.s(_S1_2_89DB8B0.java:4)
    at _S1_2_8908E8C.s(_S1_2_8908E8C.java:136)
    at _S1_2_8908E8C.exec(_S1_2_8908E8C.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
    at _S1_2_890F328.s(_S1_2_890F328.java:376)
    at _S1_2_8918760.s(_S1_2_8918760.java:1000)
    at _S1_2_8918760.exec(_S1_2_8918760.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
    at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
    at _S1_2_891836C.s(_S1_2_891836C.java:444)
    at _S1_2_890D3CC.s(_S1_2_890D3CC.java:9756)
    at _S1_2_891F94C.s(_S1_2_891F94C.java:96)
    at _S1_2_891F94C.exec(_S1_2_891F94C.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
    at _S1_2_890F328.s(_S1_2_890F328.java:376)
    at _S1_2_8918760.s(_S1_2_8918760.java:1000)
    at _S1_2_8918760.exec(_S1_2_8918760.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
    at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
    at _S1_2_891836C.s(_S1_2_891836C.java:444)
    at _S1_2_890D3E0.s(_S1_2_890D3E0.java:9736)
    at _S1_2_890D3E0.exec(_S1_2_890D3E0.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
    at _S1_2_890EF80.s(_S1_2_890EF80.java:64)
    at _S1_2_890FDB8.s(_S1_2_890FDB8.java:76)
    at _S1_2_890D3EC.s(_S1_2_890D3EC.java:92)
    at _S1_2_8902330.s(_S1_2_8902330.java:188)
    at _S1_2_89027F0.s(_S1_2_89027F0.java:152)
    at _S1_2_89027F0.exec(_S1_2_89027F0.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
    at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
    at _S1_2_89CF560.s(_S1_2_89CF560.java:112)
    at _S1_2_890E990.s(_S1_2_890E990.java:1496)
    at _S1_2_890D73C.s(_S1_2_890D73C.java:12)
    at _S1_2_8908F70.s(_S1_2_8908F70.java:376)
    at _S1_2_8908F70.exec(_S1_2_8908F70.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
    at _S1_2_890F328.s(_S1_2_890F328.java:376)
    at _S1_2_8918760.s(_S1_2_8918760.java:1000)
    at _S1_2_8918760.exec(_S1_2_8918760.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
    at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
    at _S1_2_891836C.s(_S1_2_891836C.java:444)
    at _S1_2_890D3CC.s(_S1_2_890D3CC.java:9756)
    at _S1_2_891F94C.s(_S1_2_891F94C.java:96)
    at _S1_2_891F94C.exec(_S1_2_891F94C.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
    at _S1_2_890F328.s(_S1_2_890F328.java:376)
    at _S1_2_8918760.s(_S1_2_8918760.java:1000)
    at _S1_2_8918760.exec(_S1_2_8918760.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
    at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
    at _S1_2_891836C.s(_S1_2_891836C.java:444)
    at _S1_2_890D3E0.s(_S1_2_890D3E0.java:9736)
    at _S1_2_890D3E0.exec(_S1_2_890D3E0.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:117)
    at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:196)
    at _S1_2_890EF80.s(_S1_2_890EF80.java:64)
    at _S1_2_890FDB8.s(_S1_2_890FDB8.java:76)
    at _S1_2_890D3EC.s(_S1_2_890D3EC.java:92)
    at _S1_2_8902330.s(_S1_2_8902330.java:188)
    at _S1_2_8902734.s(_S1_2_8902734.java:184)
    at _S1_2_8902734.exec(_S1_2_8902734.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:702)
    at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)
Code:
------------------------------------------------------------
Thread ID - 0x00000015
Th Name   - User Mode Thread
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x08D83A68
a0:0x00000002 a1:0x08B668C4 a2:0x00000010 a3:0x00000001
t0:0x08D83A70 t1:0x00000001 t2:0x08D83A88 t3:0x08A20000
t4:0x08A1F364 t5:0x08A1F364 t6:0x00000000 t7:0x00000000
s0:0x08B67D20 s1:0x08B67D20 s2:0x00000006 s3:0x00000000
s4:0x00000000 s5:0x08B67D20 s6:0x000001A0 s7:0x00000000
t8:0x00000000 t9:0x0002E680 k0:0x09FFFF00 k1:0x00000000
gp:0x08A279F0 sp:0x09FFFCA8 fp:0x08B701C0 ra:0x08908F18
0x08902734: 0x27BDFFD0 - addiu      $sp, $sp, -48
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot2' ID: 0x0022 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x089C793C Stack: 0x088CF000 - 0x088DF000 Stack Size: 0x00010000
Thread Run Clocks: 3202055 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot1' ID: 0x0020 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x089C793C Stack: 0x088DF000 - 0x088EF000 Stack Size: 0x00010000
Thread Run Clocks: 3202070 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'User Mode Thread' ID: 0x0015 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08902734 Stack: 0x09FC0000 - 0x0A000000 Stack Size: 0x00040000
Thread Run Clocks: 93352242 Exit Code: 0x800201A4
Thread Wait Type: None Us: 50000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 2635 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot3' ID: 0x0024 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x089C793C Stack: 0x088BF000 - 0x088CF000 Stack Size: 0x00010000
Thread Run Clocks: 3202065 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'update_thread' ID: 0x0017 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x089025E4 Stack: 0x088FF000 - 0x08900000 Stack Size: 0x00001000
Thread Run Clocks: 18 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x00001000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x8890003C Stack: 0x09FB8000 - 0x09FC0000 Stack Size: 0x00008000
Thread Run Clocks: 8721 Exit Code: 0x800201A4
Thread Wait Type: ThreadEnd (0x0015) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot0' ID: 0x001E Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x089C793C Stack: 0x088EF000 - 0x088FF000 Stack Size: 0x00010000
Thread Run Clocks: 23057272 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01785340 24662848 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 000BB000 765952 bytes
[XX                                                              ]
------------------------------------------------------------


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RE: Basic infrastructure networking introduced in r2103 - by BlackDaemon - 05-06-2011, 02:28 PM

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