12-16-2012, 02:25 PM
If I remember correct, the issue is filtering textures that contain alpha transparency or a couple other parameters, I think CLUT can't do that natively because it allows 2 values for transparency, one for non-transparent and one for transparent and filtering it results into more possible versions than just those two (semitransparent) so what it does instead on those is use a linear filter.
Def, fixable if you treat those textures as different kind of textures but this needs a couple of stuff being worked.
Def, fixable if you treat those textures as different kind of textures but this needs a couple of stuff being worked.