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Ys Seven - JAP - ULJM05475
#24
As shimano04 I tested the game yesterday as well. From the log I saw he uses the US version of the game and some rather tight compiler method size.

I tested it with the default method size and with the JAP version, it is the same result.

Run 1 was without "Ignore invalid memory access", some running around and then I stood there for a while. After the end of the BGM (just before it should loop) it showed a invalid memory error. The memory error happens only one. After pressing RUN again the loop works (tested it 2-3 times)

Run 2 was the same setting, I just loaded the savegame (see attachments), stood there and again after the end of the BGM it stopped with the memory error, it runs again flawlessly afterwards.

Run 3 is with "Ignore invalid memory access" and it crashes after the end of the BGM.


Attached Files
.rar   YsSevenJAP-r2929run1-logprofiler.rar (Size: 147.92 KB / Downloads: 139)
.rar   YsSevenJAP-r2929run2-logprofiler.rar (Size: 133.13 KB / Downloads: 126)
.rar   YsSevenJAP-r2929run3-logprofiler.rar (Size: 128.97 KB / Downloads: 134)
.rar   ULJM054750002.rar (Size: 233.6 KB / Downloads: 131)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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Messages In This Thread
Ys Seven - JAP - ULJM05475 - by Darth1701 - 06-21-2010, 07:52 AM
RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - by Darth1701 - 12-20-2012, 07:47 AM

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