(12-22-2012, 08:04 AM)Darth1701 Wrote: I was testing the game yesterday with r2940 and again today and I found no more memory errors at the desert scene. It seems your loop fix earlier this week also took care of that problem.
shimano04: Can you please test it also? If you still have a problem try to delete the USxxxxx folder for Ys7 in the TMP folder. This is what I did before testing the game again.
I have tested the game with r2944 for both 32 and 64-bit and the I no longer have the sound thread error in Segram Desert. Nice work!
So now that I'm in the Flame Shrine, I have encountered another error. On the first floor there's a lever that controls an elevator down to the next level. When you go down the elevator, the next area does not load and all you see is a black screen. What's more bizarre is that if you press Select, a screen of the first area with your characters flashes fast then goes away. Must be some kind of weird memory error. I've attached a screenshot, savadata, and log of this error.