05-22-2011, 03:21 PM
(05-22-2011, 03:07 PM)FRANKASTER Wrote:(05-22-2011, 02:45 PM)Hykem Wrote: Hi FRANKASTER!
I too have been investigating this since KHBBS became playable. There seems to be a big community interested in exploring this game's models.
It's definitely quite useful to be able to extract 3D models and convert them to the appropriate formats for further investigation and editing.
I've already took some steps towards this goal and I hope we can fully implement this feature in a near future.
Right now there are some GE related problems to sort out and a few things to optimize, but it shouldn't take much longer.
Thank you for your interest!
well i don't know if might be possible to get 3d meshes from the emu (that might be really cool though) but since we already have the plugin for the physical psp all that is needed are the textures... even the plugin gets uv data, so once we get textures out of the emu we can expect a flood of mods on the internets
It should be possible to support this natively on the emulator. Plus it would work much faster.
Mapping the textures to the mesh is also quite easy to add.
Also, I was planning on adding an small conversion utility to allow extracting to the most common formats.
What do you think?