01-03-2013, 07:46 AM
Unfortunately, these errors are known. See here:
http://www.emunewz.net/forum/showthread.php?tid=108879
gid15 found out the problems are related to bugs in the driver. I assume OpenGL is not a priority for Intel. You can only hope for new drivers.
BTW, commenting out the 2nd SetUniform Override showed a picture for me, but it was not faster with shaders as it was without shaders.
http://www.emunewz.net/forum/showthread.php?tid=108879
gid15 found out the problems are related to bugs in the driver. I assume OpenGL is not a priority for Intel. You can only hope for new drivers.
BTW, commenting out the 2nd SetUniform Override showed a picture for me, but it was not faster with shaders as it was without shaders.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit