01-31-2013, 08:31 AM
Hi,
I noticed that the internal rendering resolutions seems to change when you change the window size or go to fullscreen.
I wanted to know: Is there currently any way to leave the game rendered at it's native resolution and still change the window size/use fullscreen?
I'm asking because some elements are not correctly rendered when the rendering resolution is changed. To illustrate what I mean, an example of P3P:
At 1x window size (native resolution) it looks like this:
And at 2x (or any other size) you've got white borders around his face and the "Dark Hour" writing at the top right.
I noticed that the internal rendering resolutions seems to change when you change the window size or go to fullscreen.
I wanted to know: Is there currently any way to leave the game rendered at it's native resolution and still change the window size/use fullscreen?
I'm asking because some elements are not correctly rendered when the rendering resolution is changed. To illustrate what I mean, an example of P3P:
At 1x window size (native resolution) it looks like this:
And at 2x (or any other size) you've got white borders around his face and the "Dark Hour" writing at the top right.