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Kingdom Hearts Birth by Sleep (EU) - ULES01441
#4
(02-06-2013, 01:43 AM)caizer Wrote: Update
the game is playable from start to finish (this includes the final episode as well)



Opening Movie


Character Selection


with these settings the FPS has significantly improved even for the slow FPS for many unversed..
i still advised you to save often when you can coz i still had some freezes & black screen..

FPS
11-15 in areas w/ many unversed
15-20+ normal
20-30+ menus

[-]not checked
[x]checked

Video
[-]Disable VBO
[x]Only GE graphics
[x]Use vertex cache
[x]Use shaders
[x]Use Geometry Shader for 2d rendering
[x]Disable UBO
[x]Enable VAO
[x]Enable saving GE screen to Textures instead of Memory
[x]Enable decoding of indexed textures (using CLUT) in shader
[x]Enable dynamic shader generation
[-]Enable the shader implementation for the "Stencil Test"
[-]Enable the shader implementation for the "Color Mask"
[x]Disable optimized VertexInfo reading
[-]Save Stencil to Memory
[-]Use Software Rendering

Memory
[x]Ignore invalid memory access
[-]Ignore unmapped imports

Media
[x]Use Media Engine
[-]Extract media files to tmp folder
[-]Decode audio files w/ SonicStage
[-]Use debug font

Compiler
[x]Use compiler
[-]Output profiler info
[3000]Maximum method size

Display
[x]Anisotropic Filter
[x4]Anti-aliasing

Change maximum method size to 50 and game will work alot faster.. Wink That works in all games i played, so i don't see why it would not work in this one.. I will try it myself Wink
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RE: Kingdom Hearts Birth by Sleep (EU) - ULES01441 - by srdjan045 - 02-07-2013, 11:13 AM

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