02-11-2013, 09:10 PM
Hi there!
You guys are doing a fantastic job with this emulator, it's going along nicely. Lately I was able to play with Monster Hunter Freedom Unite (EUR, PAL, ULES01213), it has some errors like almost no sound, some minor stuttering...etc.
I thought I'll play with a friend over Tunngle, which is a VPN-like software that emulates LAN over the Internet (in case you didn't know, it's similar to Hamachi, Leaf, Wippien, Garena...etc), but it didn't work, we couldn't see each other. I've read that it doesn't work over the Internet, but this should be an emulated LAN-interface, it could work.
Since I have two computers, I tried out the game on a real LAN using my PC and my bro's PC. It didn't connect, no matter what we tried. I tried out the "2 emulators on the same PC"-method, and I could connect to myself.
After browsing some topics, I logged some information of the game, when I started it and by going into the Gathering Hall. In case you didn't know, Monster Hunter's Multiplayer works like this: All players get into a Gathering Hall (or Lobby), and as they enter they can see each other, interact with each other...etc, start a Quest, join Quest, and then they can go on a Quest.
I've made a Log-file (33 MB), I've used this filter for it in my LogSettings.xml:
<logger name='hle.sceNetAdhoc'> <level value='trace' /> </logger>
<logger name='hle.sceNetAdhocctl'> <level value='trace' /> </logger>
<logger name='hle.sceNetAdhocMatching'> <level value='trace' /> </logger>
<logger name='hle.sceNet'> <level value='debug' /> </logger>
<logger name='hle.sceUtility'> <level value='debug' /> </logger>
<logger name='compiler'> <level value='debug' /> </logger>
I've attached the log to this topic, too. What I did is I started the game, loaded up my savegame, went into the Gathering Hall in Online mode, and waited a bit. I used JPCSP v0.6 2956:2957 for this (the one on the front page), and used Ad-Hoc Channel 1.
I'll watch this thread whenever I can, hoping that I can help you guys fix this problem, or you may help me fix it, so that everyone can play with the best PSP-game ever made
You guys are doing a fantastic job with this emulator, it's going along nicely. Lately I was able to play with Monster Hunter Freedom Unite (EUR, PAL, ULES01213), it has some errors like almost no sound, some minor stuttering...etc.
I thought I'll play with a friend over Tunngle, which is a VPN-like software that emulates LAN over the Internet (in case you didn't know, it's similar to Hamachi, Leaf, Wippien, Garena...etc), but it didn't work, we couldn't see each other. I've read that it doesn't work over the Internet, but this should be an emulated LAN-interface, it could work.
Since I have two computers, I tried out the game on a real LAN using my PC and my bro's PC. It didn't connect, no matter what we tried. I tried out the "2 emulators on the same PC"-method, and I could connect to myself.
After browsing some topics, I logged some information of the game, when I started it and by going into the Gathering Hall. In case you didn't know, Monster Hunter's Multiplayer works like this: All players get into a Gathering Hall (or Lobby), and as they enter they can see each other, interact with each other...etc, start a Quest, join Quest, and then they can go on a Quest.
I've made a Log-file (33 MB), I've used this filter for it in my LogSettings.xml:
<logger name='hle.sceNetAdhoc'> <level value='trace' /> </logger>
<logger name='hle.sceNetAdhocctl'> <level value='trace' /> </logger>
<logger name='hle.sceNetAdhocMatching'> <level value='trace' /> </logger>
<logger name='hle.sceNet'> <level value='debug' /> </logger>
<logger name='hle.sceUtility'> <level value='debug' /> </logger>
<logger name='compiler'> <level value='debug' /> </logger>
I've attached the log to this topic, too. What I did is I started the game, loaded up my savegame, went into the Gathering Hall in Online mode, and waited a bit. I used JPCSP v0.6 2956:2957 for this (the one on the front page), and used Ad-Hoc Channel 1.
I'll watch this thread whenever I can, hoping that I can help you guys fix this problem, or you may help me fix it, so that everyone can play with the best PSP-game ever made