06-29-2011, 11:33 PM
(06-29-2011, 11:19 PM)Gundark Wrote: The game is Final Fantasy: Crisis Core ULUS 10336. JPCSP rev. 2196. In video tab i have checked: use shaders, use geometry shaders for 2D rendering, enable decoding of indexed textures. In display tab the anti-aliasing is set to 8x and resolution in native. It's not 100% working but it's close. Here is sample.
Athlon II 250, nVidia 9600gt, 2GB, Vista x64.
I tried Dragoneers Aria, and it's not working. I ordered Kingdom Hearts, and i'll test that one (altough i know that it's still not playable).
Cool, thanks! Those dragon textures are definetely being upscaled. I guess it's the "3x resize" option that does that and I guess it only affects some things and in some games (background still looks native res.).
Devs: Can we get the "resize" option implemented in the full screen menu, so when in that mode, we can enjoy the benefits of (some) hi-res gfx? Thanks!
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10