03-18-2013, 02:10 PM
Its helps a little but the huge slowdown is still there. I mean without "Enable saving GE screen to Textures instead of Memory" is unplayable, but with it ON you get at least 3-4 FPS to bypass the intro text. By removing that part of the code the slowdown isn't there, like it was in revisions previous to 2481. I tested it and finished the game with no problems or crashes, can you take a look at it?