Hmm, tried the latest build and it seems SotN works a little better visually, and maybe even performs slightly better too. The game still seems to buckle in any location where there is a 3D effect, however, and sprites have this very minor, very strange 'jump' effect on screen when doing anything, as if they're scrolling in place. Is there any particular setting to use to beef up performance, or is it something that has to be handled with an emulation fix? I've also noticed that the game does in fact play some audio, but otherwise methods to get the whole game to have voices in scenes is a no go at present, yes? Outside of ingame battle cries, the prologue after Richter defeats Dracula is fully voiced, but any scene in game is just scrolling text. I assume this is because the way audio is encoded for that one scene is different than the audio used literally in game. The game even slightly stops between characters talking, as if it's trying to load the audio.
Castlevania: The Dracula X Chronicles - usa - ULKS-46155
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