03-19-2013, 05:23 PM
the lag spike is because emulator has to extract the sound file, then sonicstage has to convert it to wav and emulator has to play the converted file again.
once native at3+ support is introduced into the emulator this shouldn't be happening anymore, but for now nothing can be done. wait until hykem starts implementing his findings i guess.
once native at3+ support is introduced into the emulator this shouldn't be happening anymore, but for now nothing can be done. wait until hykem starts implementing his findings i guess.