This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Boku wa Tomodachi ga Sukunai [ULJS00459]
#26
(05-03-2013, 09:28 AM)gid15 Wrote: This confirms that this game is not using sceAtrac & the MediaEngine to generate sounds. This is why you won't find any extracted file under tmp.

The game is probably using sceSasCore to generate sounds (sceSasSetVoice or sceSasSetVoicePCM). These functions are not streamed and cannot be decoded in advance like sceAtrac. The application is taking care of reading the AWB archives and decoding the audio by itself.

Should the game be moved to Playable or Half-Playable?

It's definitely playable, ignoring the invalid addresses it almost never crashes but I think it's the same for many other playable games.
About the audio, I had that suspect (HCA files), but since it's running flawlessly at 30-35 fps it probably won't be necessary to extract those files in /tmp.

By the way, so that everyone knows, to play this game at 30/40+ FPS, these are the best settings:

Options >
- Clock Speed= 300%

Options >
- Configuration >
- - Compiler >
- - - Disable Output profiler and set Method Size to 50

Options >
- Configuration >
- - Media >
- - - Disable Media Engine (it removes the intro video but, everything else works and it's faster!)
Windows 7 Ultimate 64-bit
Intel® Core™2 Duo CPU E7500 @ 2.93GHz
3072MB RAM DDR2
NVIDIA GeForce 9500 GT 1024MB
Java Build 1.8.0-EA-B89
Reply


Messages In This Thread
RE: Boku wa Tomodachi ga Sukunai [ULJS00459] - by kyousuke - 05-03-2013, 10:32 AM

Forum Jump:


Users browsing this thread: 12 Guest(s)