(05-07-2013, 01:44 PM)virgil94 Wrote: Already did that but the textures shows the same.Using noesis you can see where are each textures from the 3D scene,but after modding them jpcsp shows the same.When you re-export again the scene, are the textures generated using the same name?
It could be that the application is not always loading the textures at the same address. Texture modding is only possible if the application is always loading the textures at the same address (the address is part of the texture file name).
Always include a complete log file at INFO level in your reports. Thanks! How to post a log