06-18-2013, 06:04 PM
You didn't quite understand,here let me explain:The devs decided to make jpcsp not because of speed or portability but because they wanted a challenge and also because jpcsp uses opengl instead of directx.Saying those things is like throwing a rock at the devs.I think there was a C++ emu named potemkin or so but it didn't quite make it,now I remember there was a C++ emulator named pcsp but it will be rewritten.My point is,whatever you or anyone says please at least show a little respect for the devs who made jpcsp