06-29-2013, 02:33 PM
I've confirmed. The issue is related to sound, most likely a desync in voiced lines.
I'm already at chapter 3 and everytime during Non-Stop Debates, the game freezes for a small while after succesfully shooting down and refuting a contradiction. During the freeze it shows the usual symptoms, the BGM hiccups and the game defreezes but it also plays all the voiced lines that should've played before.
I've also noticed that when this happens under normal dialogue, the game plays a voiced line that hasn't played before and then plays the proper one.
This is a largely untested solution but it seems to have worked: setting frameskip to 60 FPS. It may have been just a fluke, I just tried the game in a very weak PC and set clock speed to 300% and frameskip to 60 FPS just to get decent speed and I noticed the game wasn't freezing during voiced lines anymore.
If anyone wants to test further, be my guest.
I'm already at chapter 3 and everytime during Non-Stop Debates, the game freezes for a small while after succesfully shooting down and refuting a contradiction. During the freeze it shows the usual symptoms, the BGM hiccups and the game defreezes but it also plays all the voiced lines that should've played before.
I've also noticed that when this happens under normal dialogue, the game plays a voiced line that hasn't played before and then plays the proper one.
This is a largely untested solution but it seems to have worked: setting frameskip to 60 FPS. It may have been just a fluke, I just tried the game in a very weak PC and set clock speed to 300% and frameskip to 60 FPS just to get decent speed and I noticed the game wasn't freezing during voiced lines anymore.
If anyone wants to test further, be my guest.
My PC specs:
-AMD Phenom II X2 560 (2 CPU @ ~3.3GHz)
-4096 MB RAM
-NVIDIA GeForce GT 220 (1 GB)
-Windows 7 Ultimate 64 bits.
-AMD Phenom II X2 560 (2 CPU @ ~3.3GHz)
-4096 MB RAM
-NVIDIA GeForce GT 220 (1 GB)
-Windows 7 Ultimate 64 bits.