10-15-2013, 05:33 AM
(This post was last modified: 10-15-2013, 11:51 PM by DragonNeos.)
This game was tested with JPCSP v0.7 r3405 and PPSSPP v0.9.1-1875-g0624f50. The problems that I have listed in my last post still exist on this revision. There are some cutscenes where the game slows down and there is an odd inlet when a user pauses at a cutscene or views parts of the Journal (AMD/ATI Graphics Card Users). JPCSP appears to generate SAVEDATA (using Crypto) correctly, but when loaded on a real PSP, it shows up as Corrupted Data. Despite using the option "Disable optimized VertexInfo reading (may improve compatibility)" graphical garbage can still appear during battle. I have also posted images of shadows for this game between JPCSP and PPSSPP (2nd Picture - JPCSP, 3rd Picture - PPSSPP).