01-11-2014, 04:10 PM
(01-11-2014, 03:47 PM)Hykem Wrote: It appears this game has many conflicting graphical requirements. The low speed is being caused by the way you must use several demanding options (for example, shaders are needed for one part of the game, but will cause slow downs on "Symphony of the Night").
Our response to this is an external software renderer that is currently under development and showing great results already.
Thx ^^
Actually, I have a dilemma :
PPSSPP is very good to play for the first game, it is excellent.
And it manages the crypting of the savegame files to automatically decrypt all of them (that's why my JPCSP freezed, it tried to load a non-encrypted save file with the handle of crypting enabled).
But PPSSPP freeze on Symphony on the Night and all of the old games, and whatever could be the options selected, I can't play with it.
And JPCSP manage Symphony on the Night but not the first game as good as PPSSPP...
So I use the both, but it is not very comfortable...