01-13-2014, 08:15 PM
In r3435 I've added major optimizations and improvements for several key features of encryption/decryption.
I would really appreciate if someone could test again the several versions of this game.
The unmapped import this game is calling is really important and one of the main issues. It should be easy to implement since ModuleMgrForUser_F2D8D1B4 is identical to sceKernelLoadModuleNpDrm, but the SPRX files must be decrypted with a PSP. The tag code used in SPRX files corresponds to a key that is not known. The same applies to the key used in patches (PBOOT.PBP), which could have support in JPCSP if they could be decrypted.
I would really appreciate if someone could test again the several versions of this game.
The unmapped import this game is calling is really important and one of the main issues. It should be easy to implement since ModuleMgrForUser_F2D8D1B4 is identical to sceKernelLoadModuleNpDrm, but the SPRX files must be decrypted with a PSP. The tag code used in SPRX files corresponds to a key that is not known. The same applies to the key used in patches (PBOOT.PBP), which could have support in JPCSP if they could be decrypted.